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About the StoryA date, and the train ride home leads to explorations on destiny and multiple worlds. Game Details
Language: English (en)
First Publication Date: March 16, 2017 Current Version: Unknown License: Creative Commons Development System: Twine Forgiveness Rating: Polite IFID: Unknown TUID: 2shn3wfk4nfv7ohr |
| Average Rating: ![]() Number of Reviews: 1 Write a review |
This piece explores the familiar theme of predestination and choices, using an empty and repetitive train station as the evocative setting after a confusing date.
There were minor typos and grammatical errors, but nothing that ruins the piece or the experience; the issues are fairly minor.
The biggest issue is the UI/UX; this piece uses a slow fade-in on text, which wouldn't be a huge issue, except that most of the work is buried and only revealed on repeated plays. The slow fade isn't in issue for the first round, but it becomes frustrating when you have to read the same intro for the third time. The minor changes in nouns/etc aren't important or consequential enough to justify the very slow re-load and re-read of material.
I think this is a good debut effort, and would love to see it re-released with text fade used sparingly or not at all.
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