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"An experimental reflection on meaning and intent." [--blurb from Competition Aught-Zero]
v.6: 07-May-2022 00:53 -
Paul O'Brian
(Current Version)
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Changed external review links | |
v.5: 06-Apr-2013 06:48 - Edward Lacey Changed external review links | |
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v.4: 25-Mar-2013 11:11 - Edward Lacey Changed external review links |
v.3: 30-Apr-2008 16:22 - Paul O'Brian Changed external review links | |
v.2: 27-Feb-2008 23:43 - David Welbourn Changed description | |
v.1: 16-Oct-2007 01:47 - IFDB
Created page |
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Too bad there just isn't that much here. I finished the whole thing and (I think) read all the text available in about 10 minutes. What's there is pretty cool, while it lasts. It doesn't take long to play, so why not check it out? I get the impression that if you leave the game thinking about the nature of interaction, it will have achieved its goal.
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SynTax
The writing is more poetry than prose.
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