Rematch

by Andrew D. Pontious

Slice of life
2000

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Number of Reviews: 4
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3 of 3 people found the following review helpful:
A one-room, one-action game with more than meets the eye, February 3, 2016

I had heard of this game years before I played it. I didn't have a TADS interpreter, and I was only using mobile, so I just read the walkthrough and felt I understood the game.

So when I finally got an interpreter and played the game, I was in the odd position of having known the solution for years but not knowing the game.

The game is much more than its solution.

The variety in the game comes from two sources: the players choice of actions, and a surprising variety of random "reshuffling" of the environment with every restart.

The environmental cues make the games complicated parser much easier to understand. The NPC's will say "so and so said ....", which tells you things you can say, and so on. You discover new characters as you try different directions and options. There is a lot to discover, if you don't focus on just playing the game. There is also a large "amusing" list at the end.

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