This Shufflecomp Twine game feels like it's the first act of an enormous, sprawling game, but it takes less than half an hour with minimal puzzles.
The writing of the game is above average, with a feel similar to Spirited Away or Howl's moving castle (with more sci-fi than magic). It paints a picture of a fascinating, decaying world with bizarre customs.
The implementation is wonderful. The author uses Twine to simulate subway rides, blindness, etc.
The story has many loose ends, and stops abruptly. It would be interesting to see what a longer game with this theme would be.
I also appreciated the save game feature.