First off, I am thoroughly impressed by this entry!! Though I find the implementation of the parser as a simili-Choice-based format a bit finicky at times and a bit frustrating as I felt that it slowed me down occasionally, I think it was rather effective at streamlining some of the experience. For instance, it lays out everything you can examine more saliently, which gives the reader the brain room for actual puzzle-solving as opposed to sheer memorisation. The missions were all quite compelling as well as the whole purpose for the adventure reeling you in. I absolutely loved the historical setting that made the whole universe very grounded and immersive, along with the pacing and the puzzle difficulty landing just right for me to get sucked in for far more than two hours straight. The impressive ASCII visuals were also quite nice to have without giving up too much information (as minimaps tend to do in a lot of games). Notably, I especially appreciated the subtle differences in the characters' designs that genuinely made them distinct from one another and added to their charm. All in all, the author crafted this quite masterfully.