by Justin Fanzo


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4 of 4 people found the following review helpful:
A classic-style Twine game about creating and detecting robots, October 4, 2021
by MathBrush
Related reviews: about 1 hour

This game feels like it would fit well in the early era of Twine. It's standard white text on black with blue hyperlinks, uses a couple text animations and has a standard branch and bottleneck structure with a sci fi or fantasy genre.

I like a lot of games like that (like Hunting Unicorn, for instance). This one turned out pretty well.

You play as a participant in creating sentient robots. You undergo questioning similar to a Turing test with your answers fed into the programming for a field of robots.

Later on, you encounter those robots, and must at a crucial moment conduct a Turing test.

I felt engaged with the story, and thought that the characters were vividly described. I felt like my choices mattered. I do think the game could use a little more polish, like a title screen or custom CSS or even some more callbacks to earlier choices. And while I liked it I don't think I'd replay it.

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