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Dynamite Powers and Rosalind have escaped the Chinese water torture on Lord Infamy's dirigible. With the help of their new friend, Melcor, they led the revolt of the singing monkeys of Melodion and toppled Infamy's oppressive regime.
Now the trio has learned the location of Lord Infamy's superweapon, the Ray of Night -- Mars! As Dynamite infiltrates the mysterious Martian base, he is ambushed by henchmen with paralyzing gas!
We rejoin Dynamite as he awakens in a new deathtrap…
IF Comprehensive
A clever, charming game I’d happily recommend to anyone
There are three puzzles to the game: a standard adventure-style inventory and set-piece puzzle; a puzzle that’s almost a logic problem; and a puzzle involving understanding the color mechanic in the game. The idea of a “black-and-white” text-adventure in the latter is brilliant, and the puzzle surrounding it is creative.
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Patrick Brian Mooney
Good energetic comic-book adventure writing with lots of zip and zowie
There's a lot of the feeling of Leather Goddesses of Phobos in the writing here, I think; the game as a whole really does seem to channel Steve Meretzky's cocked-hat approach to SF-based IF and his sense of wry humor pretty well, especially at the beginning.
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The Good Old Days
A very pulpy sci-fi space adventure
The exclamation mark in the title says it all…
+ Pitch perfect pulp prose: It gets no cheesier (in a good way!) as this
+ Mad science! With death rays, transmutation machines and deathtraps
+ Excellent cover art, looks like the real thing
+/- Brutally tricky brain-teasers: Some very hard puzzles that take careful observation, thinking and planning
- Colour puzzles in a black and white medium = tedium
- It is very likely that you will land in several dead man walking scenarios
= *melodramatic voice* Who can help Dynamite Powers stop the sinister Lord Infamous?
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McT's Interactive Fiction Reviews
Oh, the game is entirely unfair. On purpose. I died frequently.
The text is tight and very well written and is pitched perfectly for the era it parodies. Cleverly, the game even acknowledges the fact that it is black and white – but then it takes this a step further and incorporates that fact into its main puzzle.
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