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Monday, 16:30

by Alexander "Mordred" Andonov

2010

About the Story

How long is half an hour when you are bored and miserable? How about when it's Monday, and it's 16:30? How about when you're in love?


Game Details

Language: English (en)
First Publication Date: February 2, 2010
Current Version: 1
License: Freeware
Development System: Inform 7
IFID: 8DD3516B-4BE0-43A3-9DB4-9F04026ACABF
TUID: h3pf9gud627cmlby

Off-Site Reviews

Jay Is Games
The author, Mordred, is clearly as bursting with ideas as the player's avatar. In most IF games, the game designer is content to give you some evocative description, a compelling plot, and some clever puzzles. Easter eggs have a long tradition in IF, but Monday 16:30 takes it to the next level. You can find 6 cliches of the escape the room genre, 13 footnotes (including a footnote with its own footnote), and there are a number of hidden mime commands you can unlock as well. The final puzzle has three possible solutions, and on the way there you can try a surprising amount of avenues for such a limited and boring space. Most of them won't get you anywhere, but you'll almost always be rewarded with a witty comment.
-- joye
See the full review

SPAG
[...] its theme, a good chunk of the writing, and the goals are all so fun that most players with any patience (or those who don't mind seeking hints or looking at the walkthrough) can expect to enjoy the game. I think that with some more playtesting and filing off the bugs and sharp corners, this could be a fantastic little one-evening, no-mapping game.
-- Irfon-Kim Ahmad
See the full review

Page Update History

  v.4: 30-Jul-2020 10:19 - Zape (Current Version) - Edit Page - Normal View
Changed download links
v.3: 20-Apr-2013 10:31 - Edward Lacey
Changed external review links
v.2: 11-Apr-2010 09:26 - David Welbourn
Changed download links
v.1: 10-Feb-2010 18:00 - David Welbourn
Created page