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The Lady in Green

by D. F. Stone

Time Travel, Historical
1992

Game Details

Off-Site Reviews

SPAG
The Lady in Green is another from the Electrabot/Detective school of gaming, although it has more in the way of puzzles and story than either of those two. Like them, gameplay consists primarily of following a more or less straightforward path through the game area until you reach the end, at which point you win. [...] The Lady in Green goes beyond this with some genuine puzzles, but they are still very easy and buggy. A couple even solve themselves (literally).

The story begins with you as a tired, bored businessman, returning home from a trip to your wife, kids, and unmowed lawn. At your hotel, you are captivated by a mysterious portrait of a sad-looking woman in a green dress that seems to be reaching out towards you. In true Twilight Zone fashion, you end up traveling through the portrait 200 years into the past into the (empty) bedroom of the lady in green.
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SynTax
Generally speaking the input requirements were almost too logical. The game was too easy to solve, apart from the final movements, and that was 'different'. [...] It seems a shame that such a descriptive style of writing should have been spoilt with so few puzzles and locations. But it was fun.
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Page Update History

  v.2: 09-Mar-2013 17:22 - Edward Lacey (Current Version) - Edit Page - Normal View
Changed genre, external review links
v.1: 16-Oct-2007 01:48 - IFDB
Created page