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v.5: 08-May-2022 21:04 -
Paul O'Brian
(Current Version)
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Changed external review links |
v.4: 19-Jun-2015 23:48 - David Welbourn Changed download links | |
v.3: 17-Apr-2008 12:01 - Paul O'Brian Changed external review links | |
v.2: 01-Jan-2008 15:40 - bigbossSNK Changed download links | |
v.1: 16-Oct-2007 01:47 - IFDB
Created page |
>INVENTORY - Paul O'Brian writes about interactive fiction
In 1998, there was In the Spotlight, a tiny but enjoyable game whose entire purpose was to embody one clever puzzle. Then, last year, there was Schroedinger's Cat, a less enjoyable (though competently produced) game whose sole reason for existence was to embody a completely baffling puzzle. Now we have Koan, a fairly irritating and badly programmed game that embodies one more-or-less nonsensical puzzle. Clearly, we're on a downward slope here.
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