Jimmy Maher

Oslo, Norway

Member since October 24, 2007
Last visited December 5, 2020
Profile ID (TUID): v7obrtiv1slcrb3s

I've been heavily engaged in IF for just a few years, but have been playing since the early eighties. I edit the SPAG newsletter (http://www.sparkynet.com/spag); write occasional reviews in SPAG and elsewhere; developed and maintain the Filfre Z-Code and Glulx interpreter for Windows; wrote a rather long history of the form; and as of this writing have just completed my first full-length game, The King of Shreds and Patches. Information on all of the above can be found on my home page at http://maher.filfre.net. Thanks for your curiosity about me, and if you have articles or ideas for articles that might of interest to SPAG readers please drop me a line.

Interactive Fiction by Jimmy Maher

The King of Shreds and Patches, by Jimmy Maher (2009)
(78 ratings)
January 14th Dear friend. My sojourn in parts foreign is at an ende. I am at lodgings in Southwark not far from the bridge at Stoney Street, come dine with me two days hence to ring in the newe...

The Art of Fugue, by Victor Gijsbers, Jimmy Maher, Dorte Lassen, and Johan (2010)
(6 ratings)
A pure story-less puzzle game featuring logical puzzles based on the idea of the fugue: your commands are performed by four different actors, but with increasing delays. The version with music...

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Reviews by Jimmy Maher

Common Ground, by Stephen Granade   April 4, 2009
"It's damnably hard to write in the voice of a character far removed from your own experience, as anyone who has tried to read a certain..." - See the full review

Necrotic Drift, by Robb Sherwin   February 4, 2009
"Duffy, the protagonist of Necrotic Drift, is a loser of epic proportions. He's 28 years old and working in an RPG and card game shop for..." - See the full review

Pytho's Mask, by Emily Short   January 30, 2009
"It strikes me that Emily Short came to IF implementation by the wrong way round entirely. Infocom began by meticulously implementing..." - See the full review

City of Secrets, by Emily Short   September 2, 2008
"Emily Short's longest and perhaps most ambitious game, City of Secrets wowed me completely for the first hour or two I spent with it. The..." - See the full review

Aisle, by Sam Barlow   July 30, 2008
"Most discussion of this work begins and ends with its central gimmick: that it plays out over a single turn, in which you are allowed to..." - See the full review

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