| knudsenjohncDes Moines, IowaMember since March 21, 2009 E-mail: [click to reveal] | 
Happily retired, with more time to spend playing and writing IF. When authoring, I like to experiment with a variety of game engines.
All of my projects contain at least a passing reference to Chess, which is another major interest of mine...
| The Trope Exploit, by John C. Knudsen (2020) Go for a walk in the forest. Invent a time machine. Steal alien technology as a secret agent. Be an enforcer for a criminal organization. Hunt monsters professionally. Rebuild your emotionally... | 
| Walking, by John C. Knudsen (2020) A simple hike in the woods leads to an adventure you won't soon forget. A CYOA/Gamebook created with Inform 7. | 
| Fabled Journey, by John C. Knudsen (2020) A minimalist text adventure. You are Magnus, the Protector of Morr, in the Kingdom of Oshen. Fabled Journey is an experiment in the deployment of a Gamebook/CYOA using a lite-weight javascript game... | 
| Chesstopia, by John C. Knudsen (2019) Chesstopia is a place where Chess is thought about, but not played. You encounter Caissa, the Goddess of Chess. You are a seeker of Chess knowledge. Very basic Gamebook/CYOA. Optimized for... | 
| Chesstopia II, by John C. Knudsen (2019) Chesstopia is a place where Chess is thought about, but not played. Caissa, the Goddess of Chess, sends you on a proper quest - will you be up to the task? Simple Gamebook/CYOA. |