Member since June 22, 2018 Last visited July 7, 2019 Profile ID (TUID): 6o0br33xdxmo1avt
Played Scott Adams adventures on an Apple ][+ as a teen. Now I'm a programmer. I've dabbled at writing IF, but don't have the patience for it. I was an NPC player on DuneMUSH in the early 90s. I like science fiction and fantasy themes over reality themes. I am easily frustrated, so my appetite for games with obtuse puzzles, death traps, or turn limits is small. I remember completing A Mind Forever Voyaging in the 80s, but I have never completed Planetfall (but have started it more times than I can remember).
"The text-to-choices ratio is not high, but your choices seem to make a difference. As a player, I was immersed in the game and felt good..." - See the full review
"I played the browser-based version, which had a few formatting problems (text overlapping other text on some screens). The layout of the..." - See the full review
"Text is error-free. Choices matter. Play time is short enough that I can recommend it to everybody, because even if you hate it, you..." - See the full review
"The gameplay is simple. You read a number of profiles of monsters each day, and pick the one that is least repugnant until you have a..." - See the full review
"Nice descriptive prose, with just enough player input to keep me clicking through the text. There's one choice at the beginning that..." - See the full review