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The Smirking Horror

by Jason Davis

1991
Humor
GAC

(based on 1 rating)
1 review1 member has played this game. It's on 2 wishlists.

About the Story

The Smirking Horror is a text adventure that was written by Jason Davis using The Graphic Adventure Creator. It was originally released by WoW Software in 1991, and was re-released by Cronosoft in October 2004.

The game is a parody of The Lurking Horror, another classic text adventure by Infocom in 1987. It takes place in the fictional PUE Tech (Philip Urwin Edwards College), where there have been stories of frequent disappearances. You have travelled to the college through a blizzard in order to finish your assignment.

Ratings and Reviews

4 of 4 people found the following review helpful:
Lossy compression, May 28, 2026
by Mr. Patient (Saint Paul, Minn.)

The title is certainly fun. I figured The Smirking Horror would be a broad, probably scattershot parody of The Lurking Horror, or Infocom in general, or maybe the whole genre of Lovecraftian horror IF. It's not any of those things. It's a low-res adaptation. The premise, the map, and the puzzles are all similar to the original, just highly compressed, and with significant loss of information/entertainment value.

The game plays it straight, swapping out some names and objects, but there's no comic bite, or even an attempt at one. This is partly the result of a much less capable platform and parser. You can't exactly take the piss when you've only got room for your own minimal descriptions. The cramped margins also mean that the game is dependent on your knowledge of the original. Some actions (e.g., (Spoiler - click to show)wedging open the elevator doors and lowering a cord) seem to be entirely unmotivated in The Smirking Horror unless you've played The Lurking Horror.

I confess I didn't spend a lot of time with the game, for a few reasons: 1) it's at least Nasty on the Zarfian scale, if not Cruel; 2) there's no UNDO; and 3) I didn't bother figuring out how I could save a game with the emulator I was using (more notes below). I solved a few puzzles and mostly clung to the walkthrough. I don't think it would be worth wrestling with even with modern amenities.

Notes: I found the game (including walkthrough) on an Amstrad CPC archive, and I played on my Windows laptop using caprice32. There was probably a way to mount a blank tape image on the emulator where I could save games, but I did not investigate this.

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This is version 2 of this page, edited by JTN on 24 May 2026 at 11:51am. - View Update History - Edit This Page - Add a News Item - Delete This Page