| Till Death Makes a Monk-Fish Out of Me, by Mike Sousa and Jon Ingold Quintin Stone's rating: Average member rating: Dr. Taylor's looking worried. Dr. Kurner's looking exhausted. Zak is grinning with glee. Today is the big day, and you're about to try out the crowning experiment of your life, and in AtlantisLab's chequered... |
| Trading Punches, by Mike Snyder Quintin Stone's rating: Average member rating: Friendship and rivalry, trust and doubt, unity and division, honesty and guile, hope and despair. These are the rifts through which history flows. Note: Trading Punches contains some mature themes, and may... |
| Trinity, by Brian Moriarty Average member rating: You're neither an adventurer nor a professional thrill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the... |
| Wishbringer, by Brian Moriarty Average member rating: It's an ordinary day in your ordinary little town, and you've been performing your ordinary mail clerk's duties in an altogether ordinary way. But there's something quite extraordinary in today's mail. It's... |
| Zero, by William A. Tilli Quintin Stone's rating: Average member rating: Santoonie Corporation's 4th installment of interactive fiction and 2nd IFComp entry. Santoonie Corporation creates a story in a mythical world once again, this time turning the tables as you play the role of... |
| Zork I, by Marc Blank and Dave Lebling Average member rating: Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these... |
| Zork II, by Dave Lebling, Marc Blank Average member rating: The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes his wand. Nothing happens. With a slightly... |
| Zork III, by Dave Lebling, Marc Blank Average member rating: An old, oddly youthful man turns toward you slowly. His long, silver hair dances about him as a fresh breeze blows. "You have reached the final test, my friend! You are proved clever and powerful, but this... |
| Zork Zero: The Revenge of Megaboz, by Steve Meretzky Average member rating: The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field... |
| Zork: The Undiscovered Underground, by Marc Blank, Michael Berlyn, and G. Kevin Wilson Average member rating: Grubald the Bold, Matchlick the Mighty, Linklaw the Lucky; all of the great Heroes are busy, laid up, contracted or dead. So it is you who gets to explore a never before seen part of the Great Underground... |