9:05, by Adam Cadre Average member rating: (544 ratings) The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings. |
Aisle, by Sam Barlow Average member rating: (326 ratings) "Late Thursday night. You've had a hard day and the last thing you need is this: shopping. Luckily, the place is pretty empty and you're progressing rapidly. On to the next aisle... Aisle started out as a... |
Arrival, or Attack of the B-Movie Clichés, by Stephen Granade Average member rating: (34 ratings) |
Cheeseshop, by David Welbourn Average member rating: (24 ratings) An interactive re-creation of Monty Python’s Cheeseshop sketch, where you try to buy some cheese. |
Dual Transform, by Andrew Plotkin Average member rating: (110 ratings) This game takes place in a single room — but not always the same one. The room contains just one item, but again, there's more to it than that. Experiment and enjoy. |
The Endling Archive, by Kazuki Mishima Average member rating: (30 ratings) Browse the Endling Archive to uncover the purpose of its creation. |
Fail-Safe, by Jon Ingold Average member rating: (115 ratings) |
For a Change, by Dan Schmidt Average member rating: (117 ratings) "The sun has gone. It must be brought. You have a rock." [--blurb from Competition '99] |
Galatea, by Emily Short Average member rating: (346 ratings) Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally... |
I-0, by Anonymous Average member rating: (158 ratings) Stranded on Interstate Zero after your car broke down, you are miles away from the last sign of civilization. It's twenty minutes to noon and the temperature is well over 120°F. It's beginning to look like... |
Mystery Fun House, by Scott Adams Average member rating: (7 ratings) As Adventure #7 begins, you find yourself hopelessly lost in the middle of a carnival fun house. While escape may elude you, one thing is very clear -- you're NOT here to have a good time! Converted from... |
Photopia, by Adam Cadre Average member rating: (568 ratings) "Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together." |
Rover's Day Out, by Jack Welch and Ben Collins-Sussman Average member rating: (56 ratings) Three hundred years ago, the Brazilian Space Agency discovered a rocky exoplanet only 38 light years from Earth. With a surface temperature of 1200 Celsius and nine times Earth gravity, it's hardly the sort... |
Shrapnel, by Adam Cadre Average member rating: (170 ratings) |
The Space Under the Window, by Andrew Plotkin Average member rating: (100 ratings) A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story. [--blurb from The Z-Files Catalogue] |
Trinity, by Brian Moriarty Average member rating: (104 ratings) You're neither an adventurer nor a professional thrill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the... |
Violet, by Jeremy Freese Average member rating: (389 ratings) Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008] |
Zork I, by Marc Blank and Dave Lebling Average member rating: (222 ratings) Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these... |