ReasonAnce's Played Games

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Anchorhead, by Michael Gentry
ReasonAnce's rating:
Average member rating: (416 ratings)

You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little...

The Dreamhold, by Andrew Plotkin
ReasonAnce's rating:
Average member rating: (184 ratings)

The Dreamhold is interactive fiction — a classic text adventure. No graphics! No point-and-click! You type your commands, and read what happens next. The Dreamhold is designed for people who have never...

Escapade!, by Juhana Leinonen
ReasonAnce's rating:
Average member rating: (18 ratings)

An entry in the 2008 One Room Game Competition. You play the bumbling sidekick of the heroic Captain McBrawn; while trying to carry out a task he's set you, you are captured by the Screaming Communists and...

For a Change, by Dan Schmidt
ReasonAnce's rating:
Average member rating: (120 ratings)

"The sun has gone. It must be brought. You have a rock." [--blurb from Competition '99]

Lock & Key, by Adam Cadre
ReasonAnce's rating:
Average member rating: (78 ratings)

You are locked in a cell. This in and of itself is not a new thing: spending a little time behind bars every now and again is one of the hazards of the job.  But up until now it’s been for little...

Lost Pig, by Admiral Jota
ReasonAnce's rating:
Average member rating: (512 ratings)

Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. Now Grunk need find pig. -- IFComp 2007 blurb

Slouching Towards Bedlam, by Star C. Foster and Daniel Ravipinto
ReasonAnce's rating:
Average member rating: (219 ratings)

In the beginning was the Word, and it was hungry. Enter a steampunk adventure set in a London that might have been. The year is 1885. Bedlam Hospital still stands in Moorsfield, a decaying shell used to...

Suveh Nux, by David Fisher
ReasonAnce's rating:
Average member rating: (231 ratings)

An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.


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