69,105 Keys, by David Welbourn Average member rating: (80 ratings) There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys. |
Galatea, by Emily Short Average member rating: (346 ratings) Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally... |
Kerkerkruip, by Victor Gijsbers Average member rating: (70 ratings) Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game play, zero grinding, and a sword & sorcery setting that does not... |
Lost Pig, by Admiral Jota Black Hole Bomb's rating: Average member rating: (500 ratings) Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. -- IFComp 2007 blurb |
Shade, by Andrew Plotkin Average member rating: (421 ratings) "A one-room game set in your apartment." [--blurb from Competition Aught-Zero] |
Suveh Nux, by David Fisher Black Hole Bomb's rating: Average member rating: (228 ratings) An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. |
The Warbler's Nest, by Jason McIntosh Average member rating: (92 ratings) Surely the reed bank counts as a wild place. While it gives you so much, you've never tended it, not really, not like you do with your garden. It's something like the forest, then, but much safer to search... |