https://horrorsleazetrash.com/2023/04/20/simon-christiansen/
As stated in the About text, the plan was to expand to game using an Agile development process, in which each "Sprint" of work results in a playable prototype.
After a grueling ten-year sprint, I hereby present the second deliverable. Through the wonders of Agile development, this became a short story rather than a game. I hope you enjoy it.