This is a history of updates to the news item "Calm Post-Comp Release", originally posted by Joey Jones on December 5, 2011 9:51 AM. (This item is for , by Joey Jones and Melvin Rangasamy.)
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Calm Post-Comp Release
We have now released the post-competition version of Calm, a multi-linear game of postapocalyptic relaxation. You explore and make hard choices in a lush and dangerous town where the wilderness reigns and stress is fatal.
The game features a series of starting choices regarding how you've managed to remain calm, and these have a profound effect on how the game is played. Almost all challenges within the game can be solved in more than two ways.
In this version:
Streamlined locations and puzzles
Richer descriptions and story elements
A comprehensive inbuilt hint mode