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Kerkerkruip release 6 available
November 3, 2012 12:40 PM
I'm happy to announce release 6 of Kerkerkruip, the most exciting release since the original release. In it you will find:

* Complete redesign of most powers that the player can gain. The powers are now much more useful and much more interesting.
* Perception, willpower and dexterity have been replaced by body, mind and spirit. This is more than just a change in flavour: these new faculties have distinct effects on combat and on all powers, and you'll be able to raise them as you kill monsters.
* A new enemy: the hound.
* A new system for tracking the difficulty. You will now lose only one level of difficulty upon death, rather than being reset to Normal immediately. The difficulty levels have also been renamed.
* And many, many other changes and bug fixes.

We hope you'll enjoy the new version!

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