Hoosegow is a well written and fun escape the room game. Unfortunately the flow of the experience is ruined by bugs, parser problems, and some annoying 'guess the verb' situations. All of these give the game an Unpolished feel.
The writers of this game did a very good job of implementing the setting of the game, A western comedy, and giving the game a "living" feel. The writing for the descriptions, and the PC are all very good. A simple but effective example comes the great replacement of IF default responses. "You reckon violence usually is the answer, but maybe not just now.", or "That ain’t no verb I got knowledge of.".One place the game did come short is the NPC side-kick, Muddy, which seemed kind of lifeless and lacked some responses.
The puzzles were easy-medium and well designed ((Spoiler - click to show)I thought the last puzzle with the marshal was redundant ). The problem with the game is that I encountered a few annoying bugs and a few nouns/actions were not well implemented, leaving some the puzzles a bitter taste of 'guess the verb'. (Spoiler - click to show)For a bug example: in some parts of the game, for some reason the 'it' verb does not work well (after hitting the wall, touch it gives the response for the gate.) An example of poor implementation: When you need to take the feather from the vulture pulling the tale does not do the trick, instead you have to "take feather" which doesn't seem to make too much sense. Another example, is when you try to climb the window after muddy gets tired, the response makes no sense.
In conclusion, hoosegow is a good game, that just isn't polished enough.