I enjoyed this! Very pleasant!
It was fun talking to her and wooing her. Although all you do is talk, I found the dialogue engaging and had a nice fireside chat.
If you're not a fan of puzzle-less games, don't play this. I can see some people not liking it for lack of action, but it's a rewarding game in its own right.
There are multiple endings, but I didn't bother because I got what I felt was the best ending my first playthrough.
Nice job!
I enjoyed this. Simple, short and sweet russian roulette simulator. I enjoyed the options to shoot things other than myself. Great game, I think it's fine the way it is, but I wouldn't mind if it were expanded somehow.
Off the bat I found the other main character to be a prick, and disliked him from the start. (Spoiler - click to show)And I'm supposed to give my life to save the world due to someone who didn't even trust me with the information? Nuh-uh.
It was a short game, and I can see that the author meant it to be a game about love and choice, but the themes weren't represented well at all in my opinion. This one missed the mark, sorry to say.
A delightfully futuristic western tale which is fun all around! I love how each person has a specific way to interact. Being measured was the best part. :D
The western theme is extremely fitting and keeps the player engaged. It is clear to me why people kept mentioning this game in reviews when I played other games by the author. It is quite memorable and a classic.
Mute's inability to talk grew on ya and the story was quite charming at the end. I enjoyed it, it was one heck of a ride! Well done!
This was an overall enjoyable game. I enjoyed (Spoiler - click to show)killing everyone one by one, although it was a bit morbid. I was always fascinated by the descriptions of the creatures and finding out what they really were from the score. I tried to figure out what each creature was and was usually wrong.
The directions took a bit of getting used to, but once you did it was a cinch. Overall, good game!
This story isn't bad, it's just weird to have the settings on god-mode.
You can access any part of the map no matter where you are, which is different, but doesn't really make much sense. Instead of a linear path of going from a to b and if and only if b then c, as long as you know that c exists you can get there from q.
I don't know, it wasn't bad, just felt awkward.
Also, the plot was lacking. Very dry story with obvious plot, no character development or anything at all. Just that you must kill this prince. Needs more meat.
This was well done! It felt like a quirky tv show and the story was hilarious.
I loved the part where you're trying to figure out the cause of death, that really had me laughing my head off!I want more of this duo, they're so precious! Excellente!
I loved this. Yes it was very short, but you managed to tell a moving story in such a small game. Space travel stories always intrigue me, and this one left me wanting more! Such a beautiful piece, I think the author's purpose was to tug your heart strings a bit, and this definitely does. Bravo!
If you made a longer story in this setting I would love to read it!
It wasn't BAD per se, but it wasn't exactly thrilling either. Just your run of the mill horror story.
The best part about it is the creepy vibe you get. The sound effects were a nice touch. Other than that, meh.
I really enjoyed the second half of this game, but I must detract points for an unsolvable first half.
It was a maze of hideous design in my opinion, having to walk through the rooms just right or else you're screwed. I gave up and had to follow the walkthrough. Even then I was screwed.
One would think that if one has given up, all one needs to do is find the entrance point and then follow the walk through. NOPE.
You have to enter the rooms in some precise manner, and I had to completely restart the game so I could get the maze mechanics correct.I like exploring my surroundings, but when exploring becomes detrimental to a complex puzzle, you're doing it wrong.
Also, I found the game incredibly dull and boring at the beginning. You just wander through rooms, without realizing you're in some complex maze puzzle, and you can't pick up anything. To me, half the fun of CYOA games is the objects and what you do with them. Being told I can't do squat irritates me.
Not being able to open doors was infuriating as well. Ok, I must be a ghost. if so, then why can't I just bypass all the doors? Ok, I can't do that, so why are there unopenable doors? How the heck am I supposed to continue the game? What is the point of this game then? GBNGVERGER
I then decided to check the games home page to see what all the fuss was about. Reading reviews it seemed there was a second part that sounded fun. It was. I enjoyed the riddles and seeing the events unfold and deciphering motives, but sadly my frustration with the first part soured my fun with the second half.