This made me laugh. I couldn’t do without the hints (had to get help from external hints to exit as well), but the puzzles were great and made sense. I liked how one could just go to a room without re/navigating using directions. This is such a cute game. I even tried putting pants on Pig and also giving pants to Gnome when I was stuck XD Great theme, great storyline. Would replay this just to explore the funny interactions between Grunk and Pig!
A clean and light-hearted family mystery, with a hint of humour. (Spoiler - click to show)I was reminded of the quote from Sherlock Holmes: "... When you have eliminated the impossible, whatever remains, however improbable, must be the truth" when the time came to deduce who did it.
I particularly appreciated the notes which provided useful direction, and I felt that the game mechanics were skillfully crafted - the initial gameplay was pretty straightforward, but after the first statements were taken from all suspects, it became a lot less obvious as to how one should proceed (but by then one would have gotten the hang of exploring the house and locating the characters to unveal further revelations).
Thoroughly enjoyed this one. A classic murder mystery.
Had to rely on external hints at times, however. (Spoiler - click to show)I entered the house without checking out the cars, and there was no way to get back out of the house without quitting the game (knowing that it'll be randomised is a huge barrier to exiting the house).
Saving the game helped a lot, especially when it was time to deduce the culprit and present the evidence. (Spoiler - click to show)It was mentioned that the chief would appear at 2:00 am, but in my gameplay, I was done before 2 am but had to make a couple of hundreds of "wait" turns until 4:00 am which was when the chief appeared. This seems to be a glitch.
The game took me several hours to complete, but I would definitely recommend this if you're an armchair detective. Really wish there were more of such traditional whodunits!
This is a fresh take on a detective mystery, where the player has to link and corroborate suspects' statements to trigger new insights or findings.
The in-game hints are adequate (no walkthrough needed), although I came across one hint that sounded somewhat harsh: (Spoiler - click to show)"Just type [COMMAND]", although there was nothing in the narrative that mentioned about that specific command involving a certain object (the object wasn't mentioned in the narrative either), and this was only at the second hint attempt on the same topic. The subsequent re-played flashbacks could do away with the initial required activities; having to repeat the same actions felt unnecessary.
Otherwise, the plot was well thought-out and sufficiently complex, without requiring too long a gameplay. A good game to wind down after a busy day.