In which you're a generic office worker with a bit of a problem. Love the escalation in this one, it starts off maybe realistic then keeps ramping up and up. The beginning is slow, a little boring in my opinion, but when the visual effects kick in that's when the real fun starts. Wish things would go downhill faster and farther, actually. What if you could burn down the company office? What if you could kill your boss?
The writing is a tad too "woe is me" for my tastes, but that's personal preference. I do feel sorry for the protagonist.
Have to mention the last line as well. That last line is gold. It really makes the story for me. (Spoiler - click to show)The idea that everyone else is dealing with this and there's absolutely no reason for you to worry about it, but you hate it anyway, resonates with me on a personal level. I wish it had been foreshadowed more, since on replay it seems more like a 'comes out of nowhere' twist, but I love it anyway. The concept of an otherwise-ordinary world where everyone is just bleeding out of their noses all the time is excellently surreal as well. End note!
So I didn't manage to beat this game within the 2-hour mark (spent too long trying to access the janitorbot's security logs before I gave up and looked at the walkthrough). Very fun game. Nothing super unique about the setting, but the whole 'you're trapped in an abandoned ship with one questionably helpful character who may or may not be a mass murderer' is a great concept. Also, Portal reference. Also you can make friends with the rogue AI! what! I am a sucker for AI and character interaction so this was good. The puzzles are well-balanced, no stupid guessing involved, but talking to the AI is the real draw of this game and it delivers. Love how every new thing you discover tells you more and more about what actually happened, until you finally figure out the dark truth. I guessed that (Spoiler - click to show)the AI was responsible for the deaths early on, though. After seeing Trell's logs it becomes rather obvious that Solis has gone rogue, though I didn't know why until the reveal about the technician.
Beat the game after 2.5 hours. Detail on endings: (Spoiler - click to show)got the fifth ending (because of course), friendship acquired. Went back for the fourth ending but didn't feel like getting any of the others because I like Solis and don't want anything bad to happen to them. Good game.
Fun little game. You play as a witch trying to escape a mental prison. Well, you actually play as her familiar (?), who apparently lives inside her head? Like a lot of other things about the plot, it's never fully explained. But I liked seeing the two characters work together, and there's a nice sense of playful camaraderie going on. No matter what choices you make, it's clear that you're great partners who've been together for a long while. Wish it was explored more.
There are cool scenes inside the mind prison—you can do fortune telling! Brew potions! Feed a cat! But ultimately the game isn't very complex, and there are too many interesting details that are thrown out there and then not really addressed. A few grammatical errors too, but they didn't detract heavily from the experience.
Also, my minor gripe is the potion game takes too long to show you which ingredients you have. Would have replayed, but didn't have the patience to prepare all the ingredients again.