Huh, this was really interesting. As other reviewers have stated, this is a story that you read from the source code as well as the game.
(Spoiler - click to show)
The "locked out" feeling that you get from playing the empty main game as compared to the vast treasures of the source code is something sublime and unique. I really like the usage of large numbers and the "It is..." construction as what appear to be part of the code but also make literary sense.
Also, this has been a really fun way of getting to know how the Inform language works better.
A game that is functionally unplayable without the source code, for the contest that for which it was designed. The source is lovely poetry and tells a story on its own.
I'll admit I got stuck on one of the puzzles. The answer to the dial (Spoiler - click to show)is CCCP for obvious reasons in hindsight, I ended up prying it out of the source code.
The ending felt a little sudden. If you enjoy the wit and writing of the first few passages, however, you'll probably enjoy yourself through the entire game.
An excellent short game. Great atmosphere, setting the table with the wicker-and-smiles live laugh love mindfulness and health and family cooking blog aesthetic.
(Spoiler - click to show)The game did a great job of annoying me while keeping me going, well it CAN'T JUST be that, can it? so the twist was quite satisfying. Seeing a fresh human heart as one of the ingredients pop out between the other spices was delightful. The gruesome murder scene still filled with cheerful, on-tone nudges to the reader was perfect.