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Spider and Web, by Andrew Plotkin
4 of 9 people found the following review helpful:
Cool idea but a little too narrow, September 5, 2011
by Deboriole (San Diego, CA)
Related reviews: Espionage, gadgets, spy

I have to honest. I did not make it through this game. I was full of excitement when I started to play, but as soon as I typed 'i' and was carrying nothing of importance -- and later discovered this wasn't entirely true -- I became a little annoyed. I understand the reasoning behind this (because the player knows nothing at the start) but I found the handicap of this sort of play to be more bothersome than cool. The last straw for me was... (Spoiler - click to show)hiding from the guards. I knew I had to distract them with a noise and spent more than an hour trying to put together different pieces of spy equipment (voice transmitter, etc.) to throw them off. When I finally looked up the answer and saw all I had to do was throw a metal object, I decided to stop playing. In other words, there seemed to be endless combinations of how I could distract the guards, yet none of them worked -- which disappointed me.

I would recommend this game to anyone who loves tinkering with gadgets and doesn't mind a somewhat forced-control sort of environment. This just wasn't the right game for me.

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