Secret Agent Cinder recasts the classic heroine as a spy infiltrating the ball in a stealth mission. Accompanying are nicely drawn comics that take the place of elaborate descriptions. Some text is provided, but is spare and utilitarian. This game has a lot of neat tricks and does more with the images to supply necessary information than normal illustrated stories do. The map and occasional orientation can be a tad confusing, but otherwise this is a unique and novel Twine with loads of personality that would have been a great IFComp entry.
This is a short story told in second-person in Twine. There is no interaction since the only link on each page leads to the next page. The writing is good and the subject matter is suitably creepy. Since there is no interaction, perhaps it might have worked a little better in first person, since I really didn't identify with the protagonist.
Could have been better perhaps if(Spoiler - click to show) the protagonist were texting to *you* as the older unknown forum friend and you had choices of what to say back and a bit of decision whether the ending that occurs actually happens or not. Because essentially this is a turnaround of "stranger danger/beware people online" where a character is tricked into helping someone who is frightened and doesn't realize that is bait pulling them into their own trap.
Recommended if you have 20 minutes and would enjoy a weird horror story which is both subtly explicit and still manages to leave quite a bit to the imagination.
Interesting idea with good writing. An inventory of things that lets you infer the story around it. It's a bit abrupt, and assumes you will lawnmower the choices in order (which I did at first). Unfortunately, picking the last item first will end the story, which removes any actual sense of interaction with the list or replayability.