Atmospheric, entertaining game with a high re-play value. I recommend playing both versions just to experience the different endings (I prefer the original release.) The puzzles are simple, but not too easy. Despite some repetitve commands and a linear plot there is still some legroom in Snowquest's simple yet picturesque landscape. (Other games fall short in this regard, such as also-ran Condemned and the notorious Photopia.)
The first release is less artful in its use of language, less subtle in its metaphor (which is saying a lot!). However, the revised ending (Spoiler - click to show)involving time travel is less realistic in the context of the game world. The beginning of the game has the almost magical mood of a fantasy; the original ending balances this out with a down-to-earth scenario that is equally believable.
Critics are howling about the (Spoiler - click to show)three "realities" in this game. I did not find this confusing, but rather I thought it was implemented nicely! My straightforward interpretation is (Spoiler - click to show)the first and last realities are parallel. The middle scenario (apprentice finds the pilot) is an alternate reality for either the first or the last reality. The author made this clear and the subtlety adds to the game.
Based on reviews I really wanted to like this game, and gave it a fair try. But it was just one text-dump after another from the beginning. I thought this would abate after the introduction, but it didn't. It was such a chore to try to plow through this rather dry writing that I felt totally unmotivated to explore or solve the puzzles. I was also instantly repelled by the different text colors, and I had no attachment to the characters.
As a fan of golden age science fiction, animal oriented games, humorous games, and metaphysics, I came into Rover's Day Out hoping for a lot. Unfortunately, all I got an uninteresting amateur novel that I had to tap my way through with canned responses.
Truth is definitely a joke game, but unlike most, it is well implemented and bug-free, as well as being much more clever. The premise and the puzzles are simple: expose the lies surrounding you. The scenario is realistic and thus provides a humorous commentary on the everyday lies we endure in the man-made world.
The real puzzle of Truth is finding ALL of the lies, not any single lie. For the most part they are found in the places you would expect: advertising, politics, the Internet. But some are subtle and require a lot of attention to detail. As the world is rather small, this can be a little tedious, and I am ashamed to admit that after extensive puzzling I could only uncover 19 of the 21 lies, and thus was driven mad.
I recommend this game as a short and well-written diversion that will definitely put a satirical smile on your face and even occasionally make you laugh out loud.