Polls with votes for Varicella
Go to this game's overviewPrevious | 11–20 of 25 | Next | Show AllGreat Openings -
17 votes for 11 games; created July 27, 2015A poll by
Floating InfoWhat games have your favorite openings? By opening I mean everything before the first room description in a parser game or the first...
Games Theoretically but not Practically Beatable on First Attempt -
19 votes for 15 games; created January 25, 2015A poll by
Floating InfoI'm looking for a very specific level of difficulty: a game where you theoretically could beat it on your first attempt, but you won't....
Games You Return To -
34 votes for 20 games; created July 27, 2014A poll by
GhalevWhat games do you find yourself revisiting from time to time, games that have proven to be a kind of comfort-food of text adventuring,...
Long-Form Games That Don't Require Mapping -
37 votes for 19 games; created August 30, 2013A poll by
SdnPlaying Losing Your Grip has reminded me of just how tedious I find manual mapping in lengthy games, no matter how much I enjoy... "Camp" Games -
20 votes for 12 games; created April 15, 2012A poll by
PinstripeGames which have, or might be considered to have, a camp aesthetic or sense of humor. "Camp is a certain mode of aestheticism. It is one...
PC's personality integrated with the story -
87 votes for 42 games; created March 27, 2012A poll by
JasonMelI would like to be able to recommend to someone many examples of interactive fiction in which the player character is far from a cipher...
Villains -
35 votes for 19 games; created September 1, 2010A poll by
Victor Gijsbers"[T]he thief [in Zork] is important to the development of interactive fiction because he functions as a true villain, not simply an...
Solved without Hints -
212 votes for 114 games; created July 16, 2010A poll by
joncgoodwinI'm very interested in hearing truthful accounts of at least somewhat difficult games (or games that don't solve themselves at least)...
Emotional IF -
73 votes for 28 games; created April 8, 2010A poll by
SorrelI'm looking for IF that inspires one or more strong emotions in the player – an IF that pulls on your heartstrings a little.
Game mechanics as story -
7 votes for 7 games; created April 7, 2010A poll by
aaroniusIn the best story-centered board games, the rules and system mechanics create or encourage the sorts of stories the game is supposed to...
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