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Like Scott Adams' games, Bastow Manor is small and well designed in places. Location exits and the layout of the house are fairly logical, i.e. the mad scientist's laboratory is not connected to the upstairs ensuite. Some of the puzzles are a bit frustrating and death is quick to follow a wrong move. If you don't save often before you try something you will find yourself back at the start of the game. It IS unfortunate that you have to die once or twice before you realise that it's a puzzle that needs to be overcome (re: the puzzle to do with the suit of armour, the apple puzzle).
With exception of one dodgy puzzle (re: panel in the study) the game is fairly easy and can be completed in a few hours. The nostalgia factor is a good reason to play this game, if any, or if you have two hours to spare.
-- Yuzo Takada
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