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198BREW

by DWaM

2024
Sci-Fi Mystery
Inform 7

1 review2 members have played this game.

About the Story

198X.

Long after Adin's discovery. After the Night of the Comets. Sometime after she went away. Three days after you buried the cat.

You stand in your kitchen. And you find yourself out of coffee.

Step into the blizzard. Go through this strange world of talking animals, immortals, fanatics, robots -- and find that shot of caffeine.

Content warning: Non-graphic depictions of violence

Awards

Ratings and Reviews

Write a review Surreal game about getting coffee in a bizarre urban landscape, September 14, 2024
by MathBrush
Related reviews: about 1 hour

This game might be described as "Weird Urban Fantasy". After a brief prologue, it starts off with a classic 'my apartment' game that models different rooms of a fairly mundane apartment before digging into some of the strangeness.

Gameplay consists of crossing a map and discovering unusual individuals, each of which is far from baseline reality. Unlike much of fantasy and sci fi, most of the people are normal, physically, but inside is something different. There are of course some exceptional cases.

While there are many different threads running through the game, they feel like they all have thematic similarities. One constant refrain is (Spoiler - click to show)fear of nothing happening, stuck in eternity balanced against (Spoiler - click to show)the fear of something changing or finally happening after so long.

Implementation is iffy. One really tough issue is that pronouns aren't set right for women so X HER doesn't work, and for both men and women you can't X MAN or X WOMAN, you have to instead type out the full name of the person you want to speak with. Many objects listed in the description can't be interacted with in-game and many that you can't interact with don't give responses. TAKE SHOWER uses Inform's default response of 'That's hardly portable'. So it could use some polishing up. I didn't see typos or bugs, though.

I liked the game. It gives me the same kind of feel as Deadline Enchanter, one of my favorite games. I also have some major phobias associated to some of the things in this game, but the way it handled them made me feel less tense rather than more, which is nice.

The opening of the game made no sense to me, but after replaying it all clicked, so I recommend trying that afterwards.

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Game Details

Language: English (en)
First Publication Date: September 1, 2024
Current Version: 1.00
License: Freeware
Development System: Inform 7
IFID: 6D68B011-5550-4C22-BF1F-B5C3D264F770
TUID: zdfgl1jm3t5ozd4j

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This is version 4 of this page, edited by JTN on 2 September 2024 at 1:16pm. - View Update History - Edit This Page - Add a News Item - Delete This Page