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3 people found the following review helpful:
A long, comic fantasy game with unusual item and room descriptions, February 3, 2016by MathBrush In this game, you play a reviewer for the Adventurer Consumers Guide. You are asked to review such things as a helmet that makes you a hero and an orb that traps anyone you hit it with. You are trying everything out on a treasure run; your goal is to get one very large treasure. Was this review helpful to you? Yes No Remove vote | Add a comment
9 of
9 people found the following review helpful:
Fun and Puzzly Goodness, December 19, 2010by Bernie (Fredericksburg, VA) As a staunch puzzle-lover, I find no greater joy than discovering an IF game that presents unique puzzles. The puzzles in Adventurer's Consumer Guide are both fun and fair (with the exception of, possibly, one puzzle that sent me to the walkthru). The game inspires trust, so that when you feel stuck you will be generally willing to walk around and try various things rather than resorting to a walkthru, especially since the various things you will try will have logical and often hilarious results. In total, it probably took me about 4 hours to solve the game. Was this review helpful to you? Yes No Remove vote | Add a comment
16 of
16 people found the following review helpful:
Solid puzzle game, October 17, 2007by Emily Short ACG is a moderate-sized piece, well-tested, with a wide variety of responses to unusual conditions. It's unabashedly a puzzle game -- the premise is a bit thin and the story is minimal -- but what it does, it does very well. The puzzles are generally fair, and many are quite ingenious: the objects you've been given at the beginning of the game can be used in a satisfying variety of ways. Very few of the puzzles felt at all shopworn or perfunctory. Was this review helpful to you? Yes No Remove vote | Add a comment
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