by William J. Shlaer


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1-4 of 4

>INVENTORY - Paul O'Brian writes about interactive fiction

Instead of teaching Inform piece-by-piece, it assigns reading in the Designer's Manual, and in fact those assignments are only reachable after solving a number of source code puzzles. Informatory therefore isn't much of a teacher, but it's a good quiz for those who are already learning. As a competition game, it's no great shakes: at its best, it's about as much fun as taking a really interesting test. However, I can see it becoming one useful tool for people who are beginning to get their feet wet in the sea of Inform.

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- Zape, July 20, 2020

0 of 1 people found the following review helpful:
A game that reveals its own Inform code as a tutorial, July 24, 2016

In this game you are supposed to be taught how to program in Inform. But you have to work for it. After some hard puzzles, you get a device that prints out the inform 6 code of any item you look at.

This is really cool, but you have to do a lot to get to it, and the rest of the game is quite a jumble.

The author compares this game to Lists and Lists, and I think that that's a fair comparison.

- Audiart (Davis, CA), January 8, 2009

1-4 of 4 | Return to game's main page