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This was a game I did with my dad on the Amstrad CPC464 using the Graphic Adventure Creator, or GAC as it was commonly known then. We did 3 games in total using the GAC.
This particular one was done in 1988.
Back then, due to memory constraints, we couldn't provide pictures for every location like what my dad could do with the 3 above games already released to Android (they were released later on the more powerful Amstrad CPC6128). As such about 66% of the images are unique.
A unique feature for this game is that it uses Google Analytics to capture anonymous input from the user. No personal information is captured, just text input.
What does this mean?
Although I have absolutely no idea who they are, I can see what people are typing in for each location. Ever been frustrated as you had the right idea but didn't get the exact word right for an interactive fiction game? Well now that I know what people are typing in I can include their input into this game.
As such with each successive update I am capturing more thoughts and intentions, not specific commands.
This game has now had 1 update since Google Analytics was added. Over 50 responses have been included which didn't exist in the original release.
Other features include:
* Different font sizes
* Text to speech
* Speech input
* Android gestures to swipe the screen when moving in the different compass directions
The demo is here: https://play.google.com/store/apps/details?id=time.demo
The complete version for AUS$0.99 is here: https://play.google.com/store/apps/details?id=time.Complete
If you do get a chance to play, hope you enjoy it!
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v.5: 07-Jun-2014 01:52 -
Mark Eaton
(Current Version)
- Edit Page - Normal View
Changed license type | |
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v.4: 07-Jun-2014 01:50 - Mark Eaton Changed cover art, version number, description, Web site URL | |
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v.3: 28-Jul-2012 20:38 - Mark Eaton Changed description |
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v.2: 28-Jul-2012 20:35 - Mark Eaton Changed version number, description | |
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v.1: 06-Apr-2012 03:38 - Mark Eaton
Created page |