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Coming Home

by Andrew Katz

About the Story

Expect no more than what the title says. No plot, but lots of strange or time-dependent puzzles.
[--blurb for "A Simple Home Adventure" from The Z-Files Catalogue]

Page Update History

v.5: 20-Nov-2024 01:05 - JTN (Current Version) - Edit Page - Normal View
Changed download links
v.4: 05-May-2022 04:39 - Paul O'Brian
Changed external review links
  v.3: 13-May-2008 15:44 - Paul O'Brian
Changed external review links
v.2: 11-Mar-2008 21:33 - David Welbourn
Changed description
v.1: 16-Oct-2007 01:47 - IFDB
Created page

1 Off-Site Review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Coming Home is an unremittingly awful game, one which never should have been released publicly. It's hard to think of it even as an exercise for the author to learn Inform, so buggy and illogical are its basic design and implementation. Perhaps it could be considered a first step toward learning the language; in my opinion, such bumbling, poor initial efforts have no place in a public forum, let alone a competition. It's not much fun wandering through somebody's ill-conceived, cobbled-together, inside-joke universe. In fact, playing Coming Home is a kind of Zen torture, an experiment in just how unpleasant interactive fiction can possibly be. Perhaps it's what IF is like in Hell.
See the full review

Game Details