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1-3 of 3 - Lilie Bagage (Lyon, France), March 22, 2024
Garder un mystère , March 22, 2024
Dans cette fiction interactive, nous incarnons la nouvelle gardienne d'une porte mystérieuse dont personne ne revient. Le but de notre garde n'est pas d'empêcher les gens de passer, mais seulement d'essayer de les en dissuader - une manière de tester leur résolution a traverser une porte sans retour sur l'inconnu.
Au fil du temps, quelques personnes viennent, pour découvrir l'inconnu ou pour échapper a un sort moins agréable en restant de ce côté de la porte.
Le jeu est très bien réalisé et possède un contenu impressionnant. Et ce sans compter sur les mises à jours prévues.
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1 people found the following review helpful:
A longish Moiki game about guarding a door that no one returns from, March 17, 2024This is one of the bigger complete games in the French Comp this year (2024).
You play in a fantasy world with two main races, one of which is white and in power and the other dark skinned and with less power. You are part of the latter group, and you have been called to be the guardian of a mysterious Door.
No one who goes through the door ever returns. As the guardian, you are given seven rules, including that you should try to dissuade anyone from entering, but can't physically prevent them.
The game has two main modes of interaction. One is recurring visits where you talk to a person and make decisions, some substantial. The other is exploration, which seems to stay roughly the same. There is a part where you need to solve a code; I made a guess based on my weak french and got it right on my first try (Spoiler - click to show)I thought 'ice, flower, sun, leaf' and put in 'hfsf'. I either got it right or it accepts anything.
I did get engaged over time seeing the evolution of the kingdom and the strange people entering the door. In the end, I chose to go through.
It said I only found 2 of 15 objects, and I only saw 300 or so of the 900 passages, so I assume it is very replayable.
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