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Moon-House Technicianby Outgrabe2024 Fantasy Rexx External Links
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(based on 2 ratings)
1 review — 2 members have played this game.
Moon-house Technician is a classic mainframe parser-based text adventure game, but it also kind of does its own thing. It's about living in a weird little place in the cosmos and falling into routines; a textual storyworld to be explored and savored.
You find yourself in the strange realm of the moon-house, the setting of Howard Pyle's 1895 fairytale The Garden Behind the Moon: A Real Story of the Moon-Angel. The moon-house offers a host of unique opportunities, including--
making friends with legendary moon-house occupants
moon window gazing into the cosmic beyond
hanging out in your bunk
getting lots of moon-house technician duties accomplished
collecting exclusive ASCII art trading cards
and more...
It's a cozy, slice-of-life experience for lovers of nineteenth-century science fiction.
Leave the game console open and find time here and there (a couple of minutes in-between dusting your shelves?) to fully experience the moon-house vibe. While the days sort of blend together here, you must immerse yourself in the strange subroutines and procedural rhetoric to experience it in its ethereal fullness.
Collect all 12 The Garden Behind the Moon playing cards!
Developed by Tyler Wright (Outgrabe) for ParserComp 2024 in the REXX mainframe language.
14th Place, Classic Class - ParserComp 2024
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 Write a review |
This game was written in the mainframe language Rexx, designed to be played on an emulator.
It features ASCII art, used to make 12 playing cards. The point of the game is to collect the cards. It’s based on the story The Garden Behind the Moon by Howard Pyle, with a Moon House and a Moon Man and Moon Angel.
Gameplay is primarily menu based, with some menu options giving you a word you can type out.
There are only 6 things you can do:
-Buy cards from the moon man (from $5 to $120)
-Sleep
-Visit the moon angel (in the code, this is supposed to make him more friendly, but the code that does that never actually runs, locking you out of part of the game)
-Look out the window
-polish stars (this gives you $5_
-visit the garden (only open once a week, gives random text).
So, the only way to make money is $5 at a time, with sleep in between each money-making event, and a little animation that plays when you polish the stars, and you have to do that 64 times to get all cards. Furthermore, you have to wait another 20 days or so to actually beat the game.
I didn’t finish the game all the way through, opting to read the code instead. The ascii art is lovely, but I don’t want to just repeat the same text over and over again for the cards; the gameplay is just too simple, I think.