by David Ahl and Rick Merrill


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Number of Ratings: 6
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1-6 of 6

0 of 1 people found the following review helpful:
People need food, badly, December 18, 2022
by Cena (Minneapolis, MN)
Related reviews: hugo, resource management

Note: the current iteration seems broken both online and playing through Gargoyle. I thoughtlessly typed 'help' as my first command and led me into a (bug) cycle I couldn't escape.

Hammurabi wants whole, positive numbers only.

I remember when this came out (the Hugo port, that is), and enjoyed it. It's a different thing than the usual IF, and these days I could see it being a good base for a mini-game or something within a larger work.

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2 of 2 people found the following review helpful:
Ancient resource management game, interesting for a while, February 25, 2020
by gene666 (Washington state)

There's no story, so it's not interactive fiction or a text adventure, really. At each turn, you can buy land, sell land, plant land, & distribute food. By twiddling these numbers, you try to grow your city. At each turn, some people starve, some move into the city, rats destroy food, & the price of land changes.

It's old. It's cute. It's a reminder of the early programming projects people do (or did) in school in the 1970s or early 1980s.

For what it's worth, I found "hammurabi.c" in the hammurabi.zip file on IF-Archive, compiled that & played that version. Did not play the Hugo version.

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- Fantacide (California), December 31, 2012

- GDL (Philadelphia, Pennsylvania), June 7, 2011

- Miron (Berlin, Germany), December 11, 2007

- Pseudo_Intellectual (Vancouver, Canada), October 25, 2007

1-6 of 6 | Return to game's main page