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About the StoryCycle 87. Last work shift of the quarter. And you're left behind to tidy up so the rest of the crew has time to settle into the new site. Make sure Mining Site 43 won't be a half-melted wreck by the time the next crew comes around, once the daylight has passed it by. It's a half-day off, really, so there's nothing to complain about; just don't stick around for the sunrise, and everything should be fine. Game Details
Language: English (en)
First Publication Date: February 16, 2015 Current Version: 1 License: Freeware Development System: Inform 7 Forgiveness Rating: Polite IFID: D7DA729A-AC6C-4DCC-9BE3-9AC2DCD5774C TUID: sp39b1kzzbb1a8nw |
These Heterogeneous Tasks
This is a well-put-together piece of work, but a number of factors conspired to make it a substantially less satisfying experience than it should have been. The early tasks were made less interesting because I knew exactly where the plot was going; the airlock-hacking puzzle was fiddly enough that, when the mass ejector ending bugged out, it felt pretty frustrating
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Emily Short's Interactive Storytelling
Despite this griping, there’s a lot to like here. Implementation is pretty solid. The in-browser presentation is handsome and shows more effort than is typical for Parchment-run IF games; the science fiction elements feel fairly realistic, which is unusual for interactive fiction
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v.5: 01-Mar-2015 16:33 -
Bruno Dias
(Current Version)
- Edit Page - Normal View
Changed external review links |
v.4: 26-Feb-2015 16:37 - Bruno Dias | |
v.3: 23-Feb-2015 21:36 - Bruno Dias | |
v.2: 16-Feb-2015 01:06 - Bruno Dias Changed IFIDs, publication date, version number, license type, description, genre, forgiveness, author | |
v.1: 15-Feb-2015 23:37 - cvaneseltine
Created page |