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A game about mental health care and the parts of oneself that has to be given up in order to get recognition and help, treatment and respect. It's about double binds and victimization, oppression at the hands of those who are supposed to help, and the cracks through which we all fall, bureaucratic, normative, diagnostic.
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v.2: 10-Feb-2013 13:08 -
Sam Kabo Ashwell
(Current Version)
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Changed development system |
v.1: 10-Feb-2013 04:42 - AADA7A
Created page |