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Zero Summer

by Gordon Levine, Tucker Nelson, and Becca Noe


Web Site

About the Story

Zero Summer is a wordy western card-playing RPG set in the post-apocalyptic American southwest. Nearly two decades after monsters poured out of Corpus Christi and divided the United States between civilization and the New West, players assume the role of A MAN WITH NO NAME, a gunslinger with no memory or past.

Zero Summer is built on the StoryNexus platform, tools developed by Failbetter Games and used originally in their game Fallen London.


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Game Details

Language: English (en)
First Publication Date: September 9, 2012
Current Version: Unknown
License: Commercial
Development System: None
Forgiveness Rating: Merciful
IFID: Unknown
TUID: 9crjict8lsla7yym

Off-Site Reviews

Emily Short's Interactive Storytelling
Zero Summer
Emily Short reviews Zero Summer, second-place winner of the inaugural StoryNexus World of the Season competition.
See the full review

Rock Paper Shotgun
Live Free, Play Hard: The Week's Finest Free Indie Games
"The prose is dripping with cowboy juice -- okay, let me try that again. Itís twangy, dusty, third eye on a yellow-bellied sow straight out of a hard ride to Hell and back if you know whatís good for you with the smell of redemption on your whiskey whiskers. I MEAN THAT IN A GOOD WAY. Confident writing that sets out to paint a picture, while at the same time the card format keeps the paragraphs digestible."
See the full review

Page Update History

  v.1: 06-Jan-2013 11:59 - Zero Summer (Current Version) - Edit Page - Normal View
Created page