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A game about trying to get somewhere on time. Simple enough, right?
Entrant - Short Games Showcase 2024
| Average Rating: Number of Reviews Written by IFDB Members: 2 |
It’s an amusing and surprisingly thought-provoking entry, poking fun at how we constantly find ourselves late for something.
Gameplay is generally straightforward and as far as I can tell, the story is largely linear. What the writing actually does is reminding us how it feels to be late, then poking fun at our (often) fruitless attempts to do better next time.
It’s a short but entertaining read, reminding us of one of our biggest challenges in life.
I could identify with this game for sure. It's pretty small and doesn't dig in-depth in its topic, but I'm rating it higher because I see myself in it.
In this brief Choicescript game, the protagonist is constantly late (it doesn't say to what; school? work? church?). Most of the game is about how you feel about that. Are you going to do better? Did you find the cause? Do you just self-recriminate?
For circumstances partially within my control, I've been late to work more than 90% of the time over the last 6 years. Like the protagonist, I know it's possible to be on time because it's happened before, but also like the protagonist I find it pretty difficult (in my case, partially because I transport other people to other places).
So I was glad to find this little piece that was like a self-reflective poem to me (it's not structured as poetry, but it itched the same part of my brain).