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Commodore 32 Contest


6 games; award date December 15, 2004
The Commodore 32 Contest was run in 2004 by Dave Bernazzani, who challenged authors to enter Z-Code games whose story files were no larger than 32K in size. (Note that there is no Commodore 32 machine that runs Z-Code; that was just part...

ADRIFT 2nd Three Hour Comp 2004


6 games
To create a previously unreleased ADRIFT game in three hours (or less).

10th Annual Interactive Fiction Competition (2004)


36 games in 2 divisions; award date November 15, 2004
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

ADRIFT Summer Comp 2004


6 games
Rules for this competition Time limited. The game is must be written during the period 15-22 August 2004. To ensure compliance there will be required first and completion line for the game, as well as a compulsory object to be announced...

ADRIFT 1st Three Hour Comp 2004


7 games
The 1st Three Hour Comp July 2004. For previously unreleased ADRIFT games written in under three hours.

2004 IF Art Show


5 games in 3 divisions; award date June 9, 2004
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).

ADRIFT Spring Comp 2004


4 games
A competition for new complete unreleased ADRIFT games. Took place during April 2004.

2003 XYZZY Awards


15 games in 10 divisions; award date March 2, 2004

ADRIFT 4th One Hour Comp 2004


16 games
To create a game in ADRIFT in only one hour (or less. ADRIFT 4th One Hour Comp 2004 Download

ADRIFT End Of Year Comp 2003


6 games; award date December 31, 2003
ADRIFT End of Year Comp 2003 was for any ADRIFT game released during 2003.

9th Annual Interactive Fiction Competition (2003)


30 games in 2 divisions; award date November 15, 2003
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

Saugus.net Halloween Ghost Story Contest 2003


1 game; award date October 31, 2003
A yearly Halloween contest for ghost stories that started in 1998. This was the second year in which it accepted interactive fiction stories.

ADRIFT 3rd One Hour Comp 2003


13 games
To create a game in ADRIFT in only one hour (or less).

ADRIFT Summer Comp 2003


5 games
All games must be written using Adrift 4.0 There is a limit of 20 rooms (as in rooms in the Adrift generator). It is always possible to make one room seem like many.

2003 IF Art Show


6 games in 3 divisions; award date May 3, 2003
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).

Spring Thing 2003


4 games; award date April 22, 2003
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...

ADRIFT Spring Comp 2003


3 games
The Adrift Spring Competition is open for any unreleased, but complete, Adrift games. Competition entries must be in by 20 April 2003, with judging taking place in the following week.

ADRIFT One Room Comp 2003


7 games
Create an ADRIFT game which consists of one location only.

2002 XYZZY Awards


19 games in 10 divisions; award date February 3, 2003

ADRIFT 2nd One Hour Comp 2003


3 games
To create a game in ADRIFT in only one hour (or less).
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