Ratings and Reviews by Juhana

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Galatea, by Emily Short
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Everything We Do Is Games, by Doug Orleans
11 of 11 people found the following review helpful:
Everything we do is art, May 26, 2015

About 15 years ago I visited an exhibition in the local museum of modern art. One of the art pieces was a solid white square on the floor, about one square meter in size. It didn't seem like art at all. It was just a white square; "I could make that too."

The museum guide then explained that the square was actually a plastic frame filled with milk. Every evening when the museum closed the milk was drained and in the morning someone filled the frame with fresh milk. The actual art piece was not the physical object itself but the ritual of replacing the milk every day.

This is what Everything We Do Is Games is. As a computer program and as a game it barely exists. Its only function is to do nothing, it has no visible content at all. For something that does nothing it's still carefully planned and executed. Its value is in the act of creating it, not in the resulting program.

Therefore Everything We Do Is Games is art -- or is it? Is it a game? Is a null program a program at all? These are some of the questions it raises but leaves the answers for the audience to ponder.

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Blood & Laurels, by Emily Short
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80 DAYS, by inkle, Meg Jayanth
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Gun Mute, by C.E.J. Pacian
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Frankenstein, by Dave Morris and inkle
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You Were Here, by Joshua Houk
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The Wizard's Apprentice, by Alex Freeman
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Tex Bonaventure and the Temple of the Water of Life, by Truthcraze
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Autumn's Daughter, by Devolution Games
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