Nice little locations and descriptions, but the focus lies on small puzzle rooms and finding/combining objects.
The (Spoiler - click to show)handwritten note puzzle didn't work well for me, especially as it (seemingly) clashes with the info you get from a character.
Inventory items are represented by pixel graphics which adds a nice touch, as well as the images for the (Spoiler - click to show)house plan you can find.
The description of the big 'thing' you finally find is a bit underwhelming, especially regarding what it is. This being a Gruescript game, sometimes you might just end up clicking through your inventory items to see if something changes, but on the other hand that makes the game easier to finish if you're stuck. Recommended.
Another fun game by Olaf, there's also an English version available by now. I liked the story, setting and unique characters. The end game was a bit fiddly for me and I found navigating around the ship to be a bit cumbersome, but that's nothing to keep you from playing this game.
A pretty well written short story that shouldn't take more than half an hour to complete. There are not many different paths to take, but the atmosphere and plot are interesting enough to follow thorugh the conclusion. The end is a bit short and not fully satisfying, and I could have done with less love interest, but overall totally worth the time spent.