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Needs Polishing To Truly Shine, January 19, 2012Despite its capitalized objects and oddities, there's enough good things going on here that part of me almost thinks that an established author is having a laugh at us- trying to make his or her own version of, say, a Phoenix-type treasure hunt. The few puzzles I solved really did have a nice sense of accomplishment to them. Also, there is an odd sort of narrative going on (the protagonist has a past that we find out more about throughout the game). Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Andrew Schultz, May 31, 2012 - Reply Previous | << 1 >> | NextThere're definitely a lot of "oh no" moments here. I got frustrated at the number of pedestals and signs mentioned that weren't there. I really do want to solve this game but keep getting hung up. Stuff like the in-game hints shows us the author knows what'll be useful or interesting but not how. The puzzle you got hung up on was one where I had to completely lose immersion and think of what the author wanted. He cuts down the possibilities in a way, but I know I gave up on the puzzle the first time (Spoiler - click to show)after creating the green dye. I'd be glad to test this to help the writer, too. But he never showed up at the author subforum. So, Jared Smith, if you're out there...send us a walkthrough, too. |