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Game Over, Man!, August 12, 2008by C.E.J. Pacian (England) Although I have great fondness for the IF Arcade submissions, it did take me a while to actually get around to playing this particular one. The chief barrier was its verbosity. There's a lot of prose in here, fleshing out a non-stop chain-reaction of intense events. As a concept, inspired by a relatively bizarre arcade game, this apocalyptic sci-fi war story hits all the right buttons for me. It's cliched enough to foster the sense of participating in your favourite bug-blasting movie or novel, but tinged with a layer of multicoloured surreality that makes it rather original as well. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next matt w (Matt Weiner), October 22, 2013 - Reply Previous | << 1 >> | NextIn fact it does seem to be possible to win by taking certain actions in the introduction sequence: https://hkn.eecs.berkeley.edu/~mcmartin/if/solutions/centipede.sol (Spoiler - click to show)The description of this makes it sound as though the game is actively hostile to any attempt to win. The timer is so tight you have to do everything two turns before it's clued. |