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The Anachronist

by Peter Levine

Historical, Literary
2016

Web Site

About the Story

In the year 1596, Anna is about to be burned at the stake. As the constable prepares to light the fire below her, she can do nothing but seek a solution in her own memory and imagination.

The Anachronist is a game in which you make choices that determine the outcome. By increasing Anna’s knowledge, you can create opportunities for her to act. By decreasing the entropy or disorder of the whole situation, you can raise the odds that the ending will be a happy one for all of the characters. If you try to conclude the story while knowledge is too low or entropy is too high, Anna will burn.

At the same time, The Anachronist is literary fiction. With as many words as a novel, it’s indebted to authors like Joyce, Borges, Calvino, and Pamuk. It uses modernist and post-modernist literary techniques–as well as an interactive format–to explore questions of perspective, historical change, and truth.


Game Details

Page Update History

v.3: 28-Dec-2016 17:34 - CMG (Current Version) - Edit Page - Normal View
Changed author
  v.2: 28-Dec-2016 17:34 - Peter Levine
Changed description, genre, forgiveness, Web site URL
v.1: 28-Dec-2016 17:32 - Peter Levine
Created page