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Whitefield Academy of Witchcraft

by Steph Cherrywell

Fantasy
2014

Web Site

About the Story

The year is 1957, and the place is lush, storm-tossed Stinglash Island, just off the north coast of Washington's Olympic Peninsula. You are Page LeBlanc, witch in training, and you've returned for another year at dear old Whitefield...and it's definitely not your fault you're a day late.

You arrive to find an empty dock. A locked building. And evidence that the day you missed wasn't just another typical first day at school.

Make use of five different magic spells, meet a cast of quirky classmates, and fully explore the Academy grounds...damaging property, unbalancing ecosystems, and eating way too much gingerbread along the way.


Game Details

Page Update History

v.7: 08-May-2014 00:30 - Dan Fabulich (Current Version) - Edit Page - Normal View
Changed download links
v.6: 05-Oct-2019 23:29 - CMG
Changed author
v.5: 19-Jun-2015 23:10 - David Welbourn
Changed download links
v.4: 08-May-2014 02:46 - Steph C
Changed description, download links
v.3: 08-May-2014 00:37 - Steph C
Changed download links
v.2: 08-May-2014 00:35 - Steph C
Changed download links
  v.1: 08-May-2014 00:30 - Steph C
Created page